Skip navigation

After the summer of 2013 I wrote about a little Castlevania-inspired game I was working on. I didn’t want to reveal it until it was further along into development, but I ended up shifting focus to PuzzleByte. Spending so long away from Game Maker, I forgot how hard it can be to deal with that pipeline. Making simple changes to things like enemy speed and timers for animation states requires so much more time and effort, it’s quite a chore to fine-tune things that very much need the work. With that and some major issues like GM’s lack of easy scaling support, I was never able to get the game feeling as good as I wanted, and I couldn’t get it to render at any size but 1080p.

Screenshot1

It’s been too long and at this point there’s no doubt I’m abandoning the game. But even though I can’t easily fix its issues, even though it’s not in a fully presentable state, it’s definitely something I feel I should show here. I’ve listed the game up on Itch.io if anyone’s interested in giving it a play. I must say, despite its small issues, it’s a pretty fun and pretty complete single level with a lot to find and experience within. I hope you all enjoy this little Bitcoon-vania game!

Download on itch.io here

 

Advertisements

You can write words, then leave them here! I like to read your words.

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: