PuzzleByte (available now on Google Play) is an action match-3 style game inspired by the likes of Tetris Attack (aka Panel De Pon/Puzzle League), Meteos and Puzzle and Dragons. I found that existing puzzle games on the app store mostly try to appeal to common players but in doing so they don’t offer much for players looking for a challenge. Many simply offer a series of levels to complete and progress through, rather than a few rock-solid modes to compete for high scores in. They may even offer “powerups” for real cash which give players an unfair advantage! Not so with PuzzleByte. Thinking quickly, finding patterns and learning the flow of moving blocks around is what this game is all about. It’s a game which hones both your reflexes and your ability to think fast.
PuzzleByte is currently an Android (Google Play) exclusive. The goal is generally to match up blocks in the usual formations (3 in a row of the same color, horizontally or vertically) to score points. Like Bejeweled or Candy Crush, PuzzleByte still works in “turns” where you are unable to make moves while the action is happening, but unlike those games, you can pick up any block and shift it around the board freely, displacing other blocks as you go. Your only limitation is a timer, which can be recycled – any remaining time after you set your block down can be used as soon as your matches are deleted and new blocks fall in to replace them. You are also given the ability to earn more time by making multiple matches or larger ones. This “chaining” feature is a key part of earning high scores, and makes PuzzleByte a fast-paced and frantic game.
PuzzleByte is all about the score and replayability. It’s something that I hope will have players coming back for a quick round every day, watching their progress and unlocking new features as they improve. Currently the game is out on Google Play, with online achievements and leaderboards.